Gear
(Redirected from Abilities)
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Contents
Summary[edit]
Everything you will need to upgrade your loadout and protect yourself from the hostile environment from within Fortuna III, whether you choose defensive or offensive methods this article is here to show you your options.
For Primary and Secondary Weapons please refer to the Weapons article.
Kits/Suits[edit]
Name | Total EHP | Move Speed | Features | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Augmented Kit | 800 | 390 | Jetboosters | Creature Defence +20% | Health & Shield +100 HP & Shield |
(passive)Health Regeneration +3 | Ability Cooldown -20% | Health & Shield +100 HP & Shield |
Damage Against Creatures +20% | ||
Aani QuickSuit | 600 | Dodging | Slide | Double Jump | Ninja Energy +1 | Triple Jump | |||||
Boxer Warsuit | 1000 | Charge Jump | Charge Attack | Fast Health Regen | Charge Damage +50 | High Jump +15% | |||||
Dragonfly Flightsuit | 800 | Jetpack | Dive Attack | Dive Damage +50 | Jetfuel Regen +25% |
Gadgets[edit]
Abilities[edit]
Stims[edit]
![]() Health Boost |
![]() Adrenaline Shot |
![]() Stand Your Ground |
Triage[edit]
![]() Triage Sphere |
![]() Healing Aura |
![]() Skirmish Sphere |
Orbital Bombardment[edit]
![]() Orbital Bombardment |
![]() Precision Strike |
![]() Orbital Barrage |
Directional Warp[edit]
![]() Directional Warp |
![]() Warp Bomb |
Cloaking[edit]
![]() Cloaking Device |
![]() Evasion Cloak |
![]() Concealment Cloak |
Kinetic Barrier[edit]
![]() Kinetic Barrier |
![]() Protective Shell |
![]() Safe Guard |
Deployables[edit]
![]() Shock Grenade |
![]() Snare Trap |
![]() Surveillance Ward |
![]() Heavy Turret |
![]() Energy Turret |