Advocate

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Advocate
Advocate.png
Calculator Page
Details
Gun Category
Assault Rifle
Faction
ICA
Faction Level
9
Price
500 Credits
Krypto Cost
Krypto-Marks.png 8000
Damage
Damage
41
Weakspot Damage
61.5
Weakspot Multi
150%
DPS
380
Magazine Size
30
Detailed Damage
Damage per Mag
100% Accuracy
1230
50% Accuracy
615
Time to Kill (seconds)
100% Accuracy
2.95
50% Accuracy
7.85
Range (Meters)
Falloff Start
50m
Falloff End
80m
Falloff Multi
100%
Detailed Range Damage
Damage per Mag at 80 meters
100% Accuracy
1230
50% Accuracy
615
Time to Kill at 80 meters
100% Accuracy
2.95
50% Accuracy
7.85
Projectile Info
Projectile Type
Projectile
Projectile Speed
435m/s
Projectile Size
0.002m Diameter
Projectile Lifetime
0 seconds
Gravity Scale
0.3
Speed
Firing Interval
0.108s
Time to ADS
0.25s
Time to Equip
0.5s
Reload Speed
2.2s
Movement Speed
3.52
Accuracy
Base Spread
2
Max Spread
5.5
Stability
0.732

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The SAR-62B 'Advocate' is an Assault Rifle, a primary weapon in The Cycle. One of the first weapons, when the game was in Alpha I among 14 other weapons and 3 other assault rifles.

Summary[edit]

Based on the SAR-62 carbine used by the Federation itself, the ICA 'Advocate' has only a few deviations from the original design, meant to allow for its manufacture in environments of relative scarcity.

The SAR-62B Advocate is a dependable weapon at close to medium range, offering a good balance between accuracy and rate of fire.

Upgrades[edit]

Upgrades
Upgrade Name Credit Cost Details
 Damage 5% UI Generic Icons credits.png 200
Attribute Modifier Type Modifier
Direct Damage Multiply 1.05
 Damage 5% UI Generic Icons credits.png 200
Attribute Modifier Type Modifier
Direct Damage Multiply 1.05

Modifications[edit]

Rail Mods
Icon Mod Name Krypto Cost Details
UI Items Mods scope.png 1.5x Scope Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
ADS FOV None Override 25 25 N/A
ADS Recoil None Multiply 0.75 0 N/A
UI Items Mods scope.png 4x Scope Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
ADS FOV None Override 20 20 N/A
ADS Recoil None Multiply 0.45 0 N/A
Body Mods
Icon Mod Name Krypto Cost Details
UI Items Mods Angle.png Short Barrel Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
ADS Time 0.25 Multiply 0.9 0.225 -0.025
UI Items Mods range.png Long Barrel Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
Projectile Inital Speed None Multiply 1.1 0 N/A
Projectile MaxSpeed None Multiply 1.2 0 N/A
UI Items Mods Ammo.png Rapid Cycler Krypto-Marks.png 3500
Attribute Weapon Value Modifier Type Modifier Result Change
Refire Animation Rate None Multiply 0.97 0 N/A
Firing Interval 0.108 Multiply 0.97 0.105 -0.003
Magazine Mods
Icon Mod Name Krypto Cost Details
UI Items Mods dmg increased.png Xenotoxin Coated Rounds Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
Player Damage Multiplier 1 Multiply 1.1 1.1 0.1
UI Items Mods magazine.png Extended Magazine Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
Magazine Size 30 Add 3 33 3
UI Items Mods dmg crit.png Shredder Rounds Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
Critical Damage 1.5 Add 0.1 1.6 0.1
UI Items Mods Explosives.png Explosive Rounds Krypto-Marks.png 3500
Attribute Weapon Value Modifier Type Modifier Result Change
AoE Radius 0 Add 200 200 200
Direct Damage 41 Multiply 0.5 20.5 -20.5
AoE Damage 0 Add 20 20 20
Firing Interval 0.108 Multiply 1.5 0.162 0.054
UI Items Mods Penatrating.png Piercing Rounds Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
Piercing Active None Add 1 1 N/A
Direct Damage 41 Multiply 0.9 36.9 -4.1
Stock/Handle Mods
Icon Mod Name Krypto Cost Details
UI Items Mods equip.png Light Stock Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
ADS Time 0.25 Multiply 0.9 0.225 -0.025
UI Items Mods recoil.png Heavy Stock Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
Recoil Increase Rate None Multiply 0.9 0 N/A

Compare Weapons[edit]

If you are looking to easily compare stats and don't want to sift through the menus, check out the comparison table here > Weapon Comparison or continue below to the Assault Rifle only compare tables.

Base Stats Compare Table
Icon Name Category Faction Faction Level Credits Damage Crit Multiplier Mag Size Falloff Start Falloff End Projectile Speed Reload Speed ADS Speed Equip Speed
Advocate-small.png Advocate Assault Rifle ICA 9 500 41 150% 30 50m 80m 435m/s 2.2 0.25 0.5
AR-55 Phase Autorifle-small.png AR-55 Phase Autorifle Assault Rifle Co-Tec Default 500 45 150% 28 50m 80m 565m/s 2.2 0.25 0.5
Gorgon-small.png Gorgon Assault Rifle Osiris 6 200 10 150% 75 50m 80m Hitscan 2 0.3 0.5
KOR-47-small.png KOR-47 Assault Rifle Korolev 2 200 34 150% 28 50m 80m 435m/s 2.3 0.35 0.5
Manticore-small.png Manticore Assault Rifle Osiris 5 500 47 150% 27 50m 80m 325m/s 1.9 0.2 0.5
Detailed Stats Compare Table
Icon Name Damage Crit Damage DPS DPS Sustained Damager Per Mag TTK
Advocate-small.png Advocate 41 61.5 380 226.1 1230 2.95
AR-55 Phase Autorifle-small.png AR-55 Phase Autorifle 45 67.5 321 205.88 1260 3.47
Gorgon-small.png Gorgon 10 15 345 176.47 750 5.65
KOR-47-small.png KOR-47 34 51 315 178.81 952 5.89
Manticore-small.png Manticore 47 70.5 348 228.85 1269 3.17

Raw Weapons Data[edit]

Click expand to show the raw data for the Advocate


Advocate Raw Stats
Advocate.png
Advocate
Details
Weapon Name
Advocate
Weapon Code Name
WP_D_AR_Bullet_01
Category
Assault Rifle
Type
Primary
Faction
ICA
Faction level
9
Credit Cost
500
Direct Damage
m_directDamage
41
m_weakAreaDamageMultiplier
1.5
m_amountOfImmediateFires
1
m_ammoInClip
30
m_amountOfBurst
0
m_burstInterval
-1
m_directDamageEnemyMultiplier
1
m_directDamageFalloffEndRange
8000
m_directDamageFalloffMultiplier
1
m_directDamageFalloffStartRange
5000
m_directDamageImpulse
0
m_directDamagePlayerMultiplier
1
AoE Damage
m_radialDamage
0
m_radialDamageEnemyMultiplier
1
m_radialDamageFalloffMultiplier
1
m_radialDamageFalloffStartRange
100000
m_radialDamageImpulse
0
m_radialDamagePlayerMultiplier
1
m_radialDamageRadius
0
Mechanics
m_canDamageSelf
False
m_canEverRefire
True
m_canHealSelf
False
m_canUse
False
m_damageApplication
Damage
m_damageIgnoreShield
False
m_damageSelfMultiplier
0
m_fireAtRelease
False
m_fireWeaponDelay
0
m_haveInfiniteAmmo
False
m_ignoreDamagePrevention
False
m_isLooping
True
Accuracy
m_stability
0.732
m_defaultWeaponSpread
2
m_weaponSpreadMax
5.5
Speed/Time
m_projectileSpeed
390
m_equipTime
0.5
m_firingMovementSpeedMultiplier
0.95
m_firingTurnSpeedMultiplier
1
m_movementSpeedMultiplier
0.9
m_refireTime
0.108
m_reloadTime
2.2
m_spinDownTimeRate
0.5
m_spinupForUse
False
m_spinupTime
0
m_stabilityDamage
8
m_targetingTime
0.25
m_unequipTime
0.3
m_useActionTime
1
m_useCooldownTime
4
m_useDamageCauserForImpactDirection
False
Misc
m_healAmount
500
Calculated Data
c_immediateDamage
41
c_immediateDamageRanged
41.00
c_shotsToKill
25
m_useRandomSeed
False
c_shotsToKillRanged
25

Update History[edit]

Release 13
  • Mods
    • Long Barrel
      • Lowered the movement bonus from 15% to 2.5%
    • Short Barrel
      • Lowered the movement penalty from 15% to 2.5%
Release 12
  • Increased direct damage from 39 to 41
  • Increased the fall off damage from dealing 24% to 45% damage at max range
  • Mods
    • Piercing rounds
      • The recoil increase of 75% has been removed from this mod
    • Light Stock
      • Weapon recoil increase rate changed from 25% to 5%.
    • Explosive rounds
      • The recoil increase of 50% has been removed from this mod.
Release 10.1 & Release 11
  • Audio Changes
Release 10
  • Audio Changes
  • Refire from 0.12 to 0.108
Release 8
  • Upgrade 2 changed from 10% ROF to 5% Damage
Release 7
  • Recoil has increased and target multipliers decreased
  • Equip time increased from 0.4s to 0.5s
  • Animation equip time increased from 1s to 1.2s
  • Min spread increased from 4 to 10
  • Max spread increased from 11 to 20
  • Weakspot multiplier increased from 1.2 – 1.5
  • Base damage reduced from 45 – 39
  • Damage fall-off adjusted from 4500-7500 to 4000-8000
  • Damage fall-off multiplier increased from 0.5 to 2.3
Early Access Release
  • Balance
    • Stability System Reworked
    • Damage from 40 to 45
    • DPS from 217 to 375
Playtest #14
  • Mods
    • “1.5x Scope” – Targeting time change was reduced from 250% of base to 200%.
    • “4x Scope” – Targeting time change was reduced from 350% of base to 275%.
Playtest #10
  • Balance
    • Damage from 34 to 40
Playtest #9
  • Balance
    • Damage from 32 to 34
    • Refire time from 0.09s to 0.12s
    • Falloff start range from 5000 to 4500
    • Falloff end range from 8000 to 7500
Playtest #4 - #8
  • Mods
    • Added new mods for the Advocate
Playtest #3
  • Mods
    • Removed old mods from all weapons
    • Added new mod setup for the ICA weapons Kinetic Arbiter and the Advocate
Alpha V
  • Balance
    • Increased Refire: 0.095 → 0.09
    • Reduced magazine capacity: 40 → 30
Alpha III
  • Balance
    • Changed gear store price from 125 to 500
    • Increased damage to match new price
    • Slight increase to hipfire spread
Alpha I
  • Added
    • 1 of 4 assault rifles at the time, C-32 Bolt Action, KOR-47, KBR Longshot, Advocate


See Also[edit]