Basilisk
|
|
Calculator Page
|
Details
|
Gun Category |
Sniper
|
Faction |
Osiris
|
Faction Level |
8
|
Price |
500 Credits
|
Krypto Cost |
8000
|
|
Damage
|
Damage |
150
|
Weakspot Damage |
300
|
Weakspot Multi |
200%
|
DPS |
188
|
Magazine Size |
7
|
|
Detailed Damage
|
Damage per Mag
|
100% Accuracy |
1050
|
50% Accuracy |
525
|
Time to Kill (seconds)
|
100% Accuracy |
7.87
|
50% Accuracy |
15.37
|
|
Range (Meters)
|
Falloff Start |
150m
|
Falloff End |
150m
|
Falloff Multi |
100%
|
|
Detailed Range Damage
|
Damage per Mag at -0.01 meters
|
100% Accuracy |
1050
|
50% Accuracy |
525
|
Time to Kill at -0.01 meters
|
100% Accuracy |
7.87
|
50% Accuracy |
15.37
|
|
Projectile Info
|
Projectile Type |
Projectile
|
Projectile Speed |
630m/s
|
Projectile Size |
0.1m Diameter
|
Projectile Lifetime |
0 seconds
|
Gravity Scale |
0
|
|
Speed
|
Firing Interval |
0.8s
|
Time to ADS |
0.37s
|
Time to Equip |
0.65s
|
Reload Speed |
1.9s
|
Movement Speed |
3.42
|
|
Accuracy
|
Base Spread |
20
|
Max Spread |
30
|
Stability |
2.4
|
|
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The Basilisk is an Sniper Rifle, a primary weapon in The Cycle.
Summary[edit]
The result of an offshoot project during early development of the Phasic Lancer, the Basilisk trades higher ammo count for a much stronger energy discharge. While still in the prototyping, Osiris is happy to offer this rifle to Prospectors of high enough standing.
A phase tech marksman rifle; impacts aren't powerful as other weapons in its class, but boast a high rate of fire.
Upgrades[edit]
Upgrades
|
Upgrade Name
|
Credit Cost
|
Details
|
Damage 5%
|
200
|
Attribute
|
Modifier Type
|
Modifier
|
Direct Damage
|
Multiply
|
1.05
|
|
Damage 5%
|
200
|
Attribute
|
Modifier Type
|
Modifier
|
Direct Damage
|
Multiply
|
1.05
|
|
|
Modifications[edit]
Rail Mods
|
Icon
|
Mod Name
|
Krypto Cost
|
Details
|
|
8x Scope
|
1700
|
Attribute
|
Weapon Value
|
Modifier Type
|
Modifier
|
Result
|
Change
|
ADS FOV
|
None
|
Override
|
15
|
15
|
N/A
|
ADS Recoil
|
None
|
Multiply
|
0.9
|
0
|
N/A
|
|
|
Body Mods
|
Icon
|
Mod Name
|
Krypto Cost
|
Details
|
|
The Capacitor
|
1700
|
Attribute
|
Weapon Value
|
Modifier Type
|
Modifier
|
Result
|
Change
|
Direct Damage
|
150
|
Multiply
|
1.03
|
154.5
|
4.5
|
|
|
Heavy Frame
|
1700
|
Attribute
|
Weapon Value
|
Modifier Type
|
Modifier
|
Result
|
Change
|
Recoil Increase Rate
|
None
|
Multiply
|
0.9
|
0
|
N/A
|
|
|
Shock Absorber
|
1700
|
Attribute
|
Weapon Value
|
Modifier Type
|
Modifier
|
Result
|
Change
|
Spread Max
|
30
|
Multiply
|
0.9
|
27
|
-3
|
|
|
Magazine Mods
|
Icon
|
Mod Name
|
Krypto Cost
|
Details
|
|
Heavy Battery
|
1700
|
Attribute
|
Weapon Value
|
Modifier Type
|
Modifier
|
Result
|
Change
|
Magazine Size
|
7
|
Add
|
1
|
8
|
1
|
|
|
Chain Reaction
|
3500
|
Attribute
|
Weapon Value
|
Modifier Type
|
Modifier
|
Result
|
Change
|
Player Damage Multiplier
|
1
|
Multiply
|
1.1
|
1.1
|
0.1
|
|
|
Lightweight Batteries
|
1700
|
Attribute
|
Weapon Value
|
Modifier Type
|
Modifier
|
Result
|
Change
|
|
None
|
Add
|
0
|
0
|
N/A
|
Reload Time
|
1.9
|
Multiply
|
0.9
|
1.71
|
-0.19
|
|
|
Fractal Batteries
|
3500
|
Attribute
|
Weapon Value
|
Modifier Type
|
Modifier
|
Result
|
Change
|
Direct Damage
|
150
|
Multiply
|
0.33
|
49.5
|
-100.5
|
|
|
Stock/Handle Mods
|
Icon
|
Mod Name
|
Krypto Cost
|
Details
|
|
Ergonomic Grip
|
1700
|
Attribute
|
Weapon Value
|
Modifier Type
|
Modifier
|
Result
|
Change
|
Equip Time
|
0.65
|
Multiply
|
0.9
|
0.585
|
-0.065
|
|
|
Light Stock
|
1700
|
Attribute
|
Weapon Value
|
Modifier Type
|
Modifier
|
Result
|
Change
|
Maximum Speed
|
0.875
|
Multiply
|
1.03
|
0.901
|
0.026
|
|
|
If you are looking to easily compare stats and don't want to sift through the menus, check out the comparison table here > Weapon Comparison or continue below to the Sniper only compare tables.
Base Stats Compare Table
|
Icon
|
Name
|
Category
|
Faction
|
Faction Level
|
Credits
|
Damage
|
Crit Multiplier
|
Mag Size
|
Falloff Start
|
Falloff End
|
Projectile Speed
|
Reload Speed
|
ADS Speed
|
Equip Speed
|
|
Basilisk
|
Sniper
|
Osiris
|
8
|
500
|
150
|
200%
|
7
|
150m
|
150m
|
630m/s
|
1.9
|
0.37
|
0.65
|
|
KARMA-1
|
Sniper
|
Korolev
|
9
|
800
|
500
|
200%
|
2
|
150m
|
150m
|
465m/s
|
2.2
|
0.45
|
1.2
|
|
Kinetic Arbiter
|
Sniper
|
ICA
|
4
|
500
|
300
|
200%
|
4
|
150m
|
150m
|
465m/s
|
2.5
|
0.45
|
0.65
|
Detailed Stats Compare Table
|
Icon
|
Name
|
Damage
|
Crit Damage
|
DPS
|
DPS Sustained
|
Damager Per Mag
|
TTK
|
|
Basilisk
|
150
|
300
|
188
|
140
|
1050
|
7.87
|
|
KARMA-1
|
500
|
1000
|
357
|
200
|
1000
|
5.95
|
|
Kinetic Arbiter
|
300
|
600
|
176
|
129.03
|
1200
|
9.75
|
Raw Weapons Data[edit]
Click expand to show the raw data for the Basilisk
Basilisk Raw Stats
|
|
Basilisk
|
Details
|
Weapon Name |
Basilisk
|
Weapon Code Name |
WP_G_Sniper_Energy_01
|
Category |
Sniper
|
Type |
Primary
|
Faction |
Osiris
|
Faction level |
8
|
Credit Cost |
500
|
Direct Damage
|
m_directDamage |
150
|
m_weakAreaDamageMultiplier |
2
|
m_amountOfImmediateFires |
1
|
m_ammoInClip |
7
|
m_amountOfBurst |
0
|
m_burstInterval |
-1
|
m_directDamageEnemyMultiplier |
1
|
m_directDamageFalloffEndRange |
-1
|
m_directDamageFalloffMultiplier |
1
|
m_directDamageFalloffStartRange |
-1
|
m_directDamageImpulse |
0
|
m_directDamagePlayerMultiplier |
1
|
AoE Damage
|
m_radialDamage |
0
|
m_radialDamageEnemyMultiplier |
1
|
m_radialDamageFalloffMultiplier |
1
|
m_radialDamageFalloffStartRange |
100000
|
m_radialDamageImpulse |
0
|
m_radialDamagePlayerMultiplier |
1
|
m_radialDamageRadius |
0
|
Mechanics
|
m_canDamageSelf |
False
|
m_canEverRefire |
True
|
m_canHealSelf |
False
|
m_canUse |
False
|
m_damageApplication |
Damage
|
m_damageIgnoreShield |
False
|
m_damageSelfMultiplier |
0
|
m_fireAtRelease |
False
|
m_fireWeaponDelay |
0
|
m_haveInfiniteAmmo |
False
|
m_ignoreDamagePrevention |
False
|
m_isLooping |
False
|
Accuracy
|
m_stability |
2.4
|
m_defaultWeaponSpread |
20
|
m_weaponSpreadMax |
30
|
Speed/Time
|
m_projectileSpeed |
0
|
m_equipTime |
0.65
|
m_firingMovementSpeedMultiplier |
0.85
|
m_firingTurnSpeedMultiplier |
1
|
m_movementSpeedMultiplier |
0.875
|
m_refireTime |
0.8
|
m_reloadTime |
1.9
|
m_spinDownTimeRate |
0.5
|
m_spinupForUse |
False
|
m_spinupTime |
0
|
m_stabilityDamage |
25
|
m_targetingTime |
0.37
|
m_unequipTime |
0.3
|
m_useActionTime |
1
|
m_useCooldownTime |
4
|
m_useDamageCauserForImpactDirection |
False
|
Misc
|
m_healAmount |
500
|
Calculated Data
|
c_immediateDamage |
150
|
c_immediateDamageRanged |
150.00
|
c_shotsToKill |
7
|
m_useRandomSeed |
False
|
c_shotsToKillRanged |
7
|
|
Update History[edit]
- Release 10
- Release 9 - Season Two
- Increased the refire time from 0.85 to 1 (18 % slower)
- Release 8
- Upgrade 2 changed from +1 ammo to Rof 15%
- Release 7.1
- Release 7
- Animation equip time increased from 0.9s to 1.1s
- Reload time increased from 1.8s to 1.9s
- Refire time reduced from 0.94s to 0.85s
- Weakspot multiplier increased from 1.5 to 2
- Base damage reduced from 200 to 150
- Release 6
- Damage from 225 to 200
- Does not deal extra damage to AI anymore (used to deal 125%)
- Refire time from 0.85 to 0.95
- Recoil curve altered, lingers vertically so the user needs to adjust the aim more between shots
- Time to ADS from 0.55 s to 0.7 s
- Equip time from 0.55 s to 0.65 s
- Unequip time from 0.5 s to 0.6 s
- Now has a damage falloff curve
- Starts at 50 m, ends at 100 m
- Falloff multiplier at end is 75% of original
- Mods
- “Heavy Frame”
- Refire time penalty from +20% to +10%
- “8x Scope”
- Reduced zoom level slightly
- Time to ADS penalty from +30% to +15%
- Release 4
- Balance
- Weakspot Damage from 130% to 150%
- Early Access Release
- Balance
- Stability System Reworked
- Damage from 200 to 225
- DPS from 235 to 265
- Playtest #14
- Balance
- ADS speed Basilisk increased from 0.5s to 0.55s.
- Playtest #10
- Balance
- Weakspot multiplier from 150% to 130%
- Playtest #7 - #8
- Mods
- Added new mods for all Battle Rifles and Sniper Rifles!
- Alpha V
- Added
- The Basilisk, a rapid fire sniper rifle, has been added to the Osiris faction. Its quick firing rate and control makes it ideal for the long-range Prospector on the go.
See Also[edit]