Dragonfly Flightsuit

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Dragonfly Flightsuit
Dragonfly Flightsuit.png
Details
Faction
ICA
Faction Level
1
Unit Health
400
Max Shield
400
Movement Speed
440

The Dragonfly Flightsuit is a kit in The Cycle.

Summary[edit]

Replaces Jump with short vertical boost with directional control. Using Melee attack once in the Air over a minimum height triggers a boost towards the ground ending in a powerful attack.

Modification[edit]

Only 1 of each type of mod (Rail, Handle, Body, Magazine) can be equipped at the same time.

Kit Core
Image Name Info
UI Items Mods Jetpack Catapult.png Catapult Extremely strong jetpack thruster,

but thirsty like a whale for jetfuel.

UI Items Mods Jetpack SlowSteady.png Slow and Steady Weaker jetpack thrusters,

however you can stay in the air

for longer due to reduced fuel consumption.

UI Items Mods Angle.png Dive Angle Enables you to trigger the Jetpack Slam

attack at a steeper angle.

UI Items Mods Jetpack AimToHover.png Aim to Hover While aiming in the air you descend very slowly.
Tier 1 Mod
Image Name Info Change
UI Items Mods AllKits KillsDmg.png Damage Increase on Kills Damage increase for a short duration while performing kills.. +10% damage per kill, Stacks 4+ times

(Damage increase decays over time)

UI Items Mods AllKits KillsHeal.png Heal on Kills Gain HP when performing kills.

Health regeneration cooldown is increased.

+100 Health per kill

(Extra 100 for 1 second)
+40-43% Health regeneration delay.

Augmented Kit.png XP Gain Gain more XP, but have reduced health. -20% Base Health
UI Items Mods AllKits InAirShield.png In Air Armor Increased defense while in the air,

also deal less damage at same time.

-6% Incoming Damage

-15% Damage to Players

Tier 2 Mod
Image Name Info Change
UI Items Mods Heal.png Improved Regen Shorter HP regen delay, increased HP

regen speed, slower ability cooldowns.

20-25% Faster regen

20% Slower cooldown time

UI Items Mods Interaction.png Less Interruptions Less effected by damage interruption when

interacting, slower ability cooldowns.

5% Slower cooldown

20% less interruptions

UI Items Mods Ninja ArmorDodge.png Reduced Damage While Sprinting Does what it says on the label. -20% damage
UI Items Mods Shield.png Stronger Shields Shields increase by 100 while active. +100 Shield

-5% Movement Speed

UI Items Mods LowHealth.png Low HP Defense When on Low HP you become faster,

stronger and better at reloading.

Also ability cooldowns are slower...

Not super catchy, but it's true.

+20% Max Movement Speed.

+25% Damage Reduction

20% Faster Reload speed.

20% Faster Equip speed.

20% Faster ADS speed.

15% Slower ability cooldown.

Tier 3 Mod
Image Name Info Change
UI Items Mods AllKits Pistolmaster.png Pistol Mastery More effective handling of pistols. 10% faster reload

20% faster aim down sights time

20% less recoil

25% faster equip time

UI Items Mods cooldown.png Faster Ability Cooldowns Ability cooldowns are slightly faster,

maximum movement speed is slightly reduced.

-22 Movement Speed

-10% cooldown time

UI Items Mods AllKits InAirDmg.png In Air Damage Deal more and receive more damage while in the air. +15% Damage to others

+30% Damage to You

Level Up Perks[edit]

Name Total EHP Move Speed Features Level 1 Level 2 Level 3 Level 4 Level 5 Level 6
Augmented Kit 800 390 Jetboosters Creature Defence +20% Health & Shield
+100 HP & Shield
(passive)Health Regeneration +3 Ability Cooldown -20% Health & Shield
+100 HP & Shield
Damage Against Creatures +20%
Aani QuickSuit 600 Dodging Slide Double Jump Ninja Energy +1 Triple Jump
Boxer Warsuit 1000 Charge Jump Charge Attack Fast Health Regen Charge Damage +50 High Jump +15%
Dragonfly Flightsuit 800 Jetpack Dive Attack Dive Damage +50 Jetfuel Regen +25%


Update History[edit]

Release 13
  • Shield Adjusted regeneration rate from 50 to 120 per second Delay before regeneration start changed from 6 to 7 seconds
  • Health Adjusted regeneration rate from 120 to 25 per second Delay before regeneration start changed from 8 to 7 seconds
Release 12

We noticed a very big increased popularity on the Dragonfly kit and received feedback that due to the overuse of the jetpack, gameplay isn’t as fun as it should be. Therefore we increased the delay before fuel starts regeneration. And we lowered the increase rate. By doing so players will have to be a bit more thoughtful on their fuel they use.

  • Decreased Jetpack Energy regeneration rate from 25 to 10
  • Increased the cooldown on Energy regeneration from 0.75 to 1.5
Release 11
  • All kits share the same regeneration values.
    • Health
      • Adjusted Regeneration rate to 120 per second
      • Delay before regeneration starts 8 seconds
    • Shield
      • Adjusted Regeneration rate to 50 per second
      • Delay before regeneration starts 6 seconds
    • Mods
      • Unequip time removed from Pistol Master kit mod.
      • In Air Armor mod now protects from radial damage as well.
Release 9 - Season Two
  • We tweaked the SFX of the slam
  • Shield Increased regeneration rate from 20 to 33 Decreased regeneration delay from 7.5 to 6 (respectively 65 % and 20 % faster)
  • Jetpack Charge
    • Adjusted the Jetpack Slam angle from 35 to 40 (14 % more horizontal)
    • Increased jetpack charge minimum distance from 800 to 900 (13 % further)
    • Decreased jetpack charge in air wait time from 0.6 to 0.4 (33 % faster)
  • Jetpack Dive angle mod
  • Now adds 10 degrees rather than 30% (17 % less efficient)
Release 8
  • Adjusted Dragonfly shield from 300 to 500 & health from 600 to 500.
Release 4
  • The Jetpack now activates at 0.2s of holding Jump (used to be 0.3s).
  • Upgrades
  • Rank 3: Jetpack thrust was changed from +20% to +25%.
  • Mods
  • “Dive Angle”
    • Jetpack Slam activation delay was reduced from +60% to +30%.
    • Now increases Jetfuel Regeneration delay after Jetpack Slam by +50%.
  • “Slow and Steady”
    • Thruster strength was increased.
  • “Catapult”
    • Thruster strength was increased
Release 3
  • Dragonfly Flightsuit Kit Core
  • Slow and steady (stay in air for longer, but weaker thrusters)
  • Catapult (Much stronger thrusters, but high fuel consumption)
  • Steeper dive angle for Melee Air Attack
  • Aim to Hover (slower descent while in ADS)
Early Access
  • Dragonfly – all parts of the Jetpack get better, from speed to energy to angle and damage of the dive attack.
Weekly Playtest 7
  • Dragonfly (ICA): Fly over obstacles, smash down into enemies.
Weekly Playtest 3
  • Changes
    • Dragonfly lowered to 700 HP.
Alpha II
  • Dragonfly Flightsuit
    • Added two levels that scale the damage of the Dive Attack.
    • Reduced Jetpack recharge rate.
Alpha I
  • Added
  • Dragonfly (ICA): Fly over obstacles, smash down into enemies.


Melee Damage Code[edit]

This shows all the stats represented in the code and how individual stats like recoil, damage to players, damage to monsters, AoE Damage, etc. Most of these stats are shown as formulas and often do not directly translate to useful data in games.

Detailed Weapon Stats
  1. REDIRECT Template:Infobox weapon detailed/box