Fortuna III

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Prospect Station hanging over Fortuna III
Welcome to Fortuna III. Far as we can tell, this rock was terraformed by aliens a long time ago. The Federation tried colonizing it, but the Cycle put an end to that. We’re talking world-spanning storms that kill anything dumb enough to set foot planetside and these storms are happening more often than not.

Fortuna III is the setting of The Cycle, a backwater planet on the frontier of galactic civilization. This hunk of rock would normally be ignored, were it not for the incredibly riches that dot its surface. Riches that every faction in the galaxy would pay top credit for, if it could reach it reliably. As it's so far away, everyone has to rely on whatever freelancer, mercenary, or fool is willing to risk the storms and brave the wildlife for a paycheck at the end of the day.

To make things worse/better, the law is an abstract concept outside of Prospect Station, meaning it's do-as-you-please (or rather, shoot-as-you-please) once you're planetside. Just don't get distracted by the megastructures left by the other aliens that landed on the planet and tried to make it theirs, before the Federation tried it and got whipped again.

Lore[edit]

Regions[edit]

Bright Sands Cape[edit]

Crescent Falls[edit]

HUD MiniMap Map01.png
HUD MiniMap Map02.png
Bright Sands aka "Map 1" was the first map in The Cycle.
It features a mountainous landscape with forests between a high cliff with a waterfall and along rivers that lead to the sea.
Crescent Falls aka "Map 2" is the second map in the Cycle.
It is larger than Brightsands and features a huge ancient ring structure surrounded by hot springs, farmland, jungle and desert.