K-28 Autopistol
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Calculator Page
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Details
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Gun Category |
Pistol
|
Faction |
Co-Tec
|
Faction Level |
0
|
Price |
Free/Default
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Krypto Cost |
Free/Default
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|
Damage
|
Damage |
40
|
Weakspot Damage |
52
|
Weakspot Multi |
130%
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DPS |
247
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Magazine Size |
14
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Detailed Damage
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Damage per Mag
|
100% Accuracy |
560
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50% Accuracy |
280
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Time to Kill (seconds)
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100% Accuracy |
5.9
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50% Accuracy |
13.35
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Range (Meters)
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Falloff Start |
13m
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Falloff End |
35m
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Falloff Multi |
100%
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Detailed Range Damage
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Damage per Mag at 35 meters
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100% Accuracy |
560
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50% Accuracy |
280
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Time to Kill at 35 meters
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100% Accuracy |
5.9
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50% Accuracy |
13.35
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Projectile Info
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Projectile Type |
Projectile
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Projectile Speed |
290m/s
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Projectile Size |
0.002m Diameter
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Projectile Lifetime |
1 seconds
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Gravity Scale |
0.2
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Speed
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Firing Interval |
0.162s
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Time to ADS |
0.15s
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Time to Equip |
0.3s
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Reload Speed |
1.7s
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Movement Speed |
3.91
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Accuracy
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Base Spread |
1.5
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Max Spread |
5
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Stability |
0.468
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Go back to > Weapons
The K-28 Autopistol is a pistol, a secondary weapon in The Cycle. It is one of the default weapons available from the start.
Summary[edit]
With a design that's seen no change in over two centuries, the Co-Tec K-28 Autopistol is one of the most popular weapons throughout known space, as are its many knock offs. Like this one.
A standard semi-automatic pistol. Decent accuracy, rate of fire and damage. It's an effective sidearm for any Prospector. This version allows for modifications.
Modification[edit]
Rail Mods
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Icon
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Mod Name
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Krypto Cost
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Details
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Body Mods
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Icon
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Mod Name
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Krypto Cost
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Details
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High Caliber Chamber
|
1700
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Attribute
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Weapon Value
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Modifier Type
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Modifier
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Result
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Change
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Direct Damage
|
40
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Multiply
|
1.03
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41.2
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1.2
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Full Auto
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1700
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Attribute
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Weapon Value
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Modifier Type
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Modifier
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Result
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Change
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Direct Damage
|
40
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Multiply
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0.9
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36
|
-4
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Automatic Fire
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False
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Override
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1
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1
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False
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Firing Interval
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0.162
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Multiply
|
0.85
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0.138
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-0.024
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Spread Decrease Rate
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None
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Multiply
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1.3
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0
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N/A
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Spread Max
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5
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Multiply
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1.25
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6.25
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1.25
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ADS Recoil
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None
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Multiply
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0.8
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0
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N/A
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Extended Barrel
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1700
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Attribute
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Weapon Value
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Modifier Type
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Modifier
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Result
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Change
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Projectile Inital Speed
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None
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Multiply
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1.1
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0
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N/A
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Projectile MaxSpeed
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None
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Multiply
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1.2
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0
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N/A
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High-Grade Spring
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1700
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Attribute
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Weapon Value
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Modifier Type
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Modifier
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Result
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Change
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Recoil Increase Rate
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None
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Multiply
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0.9
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0
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N/A
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Magazine Mods
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Icon
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Mod Name
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Krypto Cost
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Details
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|
Xenotoxin-coated Rounds
|
1700
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Attribute
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Weapon Value
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Modifier Type
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Modifier
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Result
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Change
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Player Damage Multiplier
|
1
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Multiply
|
1.1
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1.1
|
0.1
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Extended Magazine
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1700
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Attribute
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Weapon Value
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Modifier Type
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Modifier
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Result
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Change
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Magazine Size
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14
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Add
|
3
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17
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3
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Hollow-point Rounds
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3500
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Attribute
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Weapon Value
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Modifier Type
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Modifier
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Result
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Change
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Direct Damage
|
40
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Multiply
|
1.03
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41.2
|
1.2
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Quickswap Magazine
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1700
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Attribute
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Weapon Value
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Modifier Type
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Modifier
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Result
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Change
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None
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Add
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0
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0
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N/A
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Reload Time
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1.7
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Multiply
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0.9
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1.53
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-0.17
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Stock/Handle Mods
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Icon
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Mod Name
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Krypto Cost
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Details
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If you are looking to easily compare stats and don't want to sift through the menus, check out the comparison table here > Weapon Comparison or continue below to the Pistol only compare tables.
Base Stats Compare Table
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Icon
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Name
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Category
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Faction
|
Faction Level
|
Credits
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Damage
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Crit Multiplier
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Mag Size
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Falloff Start
|
Falloff End
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Projectile Speed
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Reload Speed
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ADS Speed
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Equip Speed
|
|
Bulldog
|
Pistol
|
ICA
|
1
|
0
|
180
|
120%
|
2
|
7m
|
25m
|
160m/s
|
1.8
|
0.3
|
0.3
|
|
Hammer
|
Pistol
|
Korolev
|
1
|
0
|
85
|
150%
|
8
|
13m
|
45m
|
350m/s
|
2.175
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0.25
|
0.3
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K-28 Autopistol
|
Pistol
|
Co-Tec
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Default
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0
|
40
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130%
|
14
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13m
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35m
|
290m/s
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1.7
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0.15
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0.3
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|
Scarab Pistol
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Pistol
|
Osiris
|
1
|
0
|
30
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130%
|
18
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13m
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35m
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380m/s
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1.4
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0.15
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0.3
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Detailed Stats Compare Table
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Icon
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Name
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Damage
|
Crit Damage
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DPS
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DPS Sustained
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Damager Per Mag
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TTK
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Bulldog
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180
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21.6
|
300
|
120
|
360
|
9.3
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Hammer
|
85
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127.5
|
243
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136.68
|
680
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6.625
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K-28 Autopistol
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40
|
52
|
247
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141.13
|
560
|
5.9
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|
Scarab Pistol
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30
|
39
|
164
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71.81
|
540
|
13.11
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Raw Weapons Data[edit]
Click expand to show the raw data for the K-28 Autopistol
K-28 Autopistol Raw Stats
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K-28 Autopistol
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Details
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Weapon Name |
K-28 Autopistol
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Weapon Code Name |
WP_E_Pistol_Bullet_01
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Category |
Pistol
|
Type |
Secondary
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Faction |
Co-Tec
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Faction level |
0
|
Credit Cost |
0
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Direct Damage
|
m_directDamage |
40
|
m_weakAreaDamageMultiplier |
1.3
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m_amountOfImmediateFires |
1
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m_ammoInClip |
14
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m_amountOfBurst |
0
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m_burstInterval |
-1
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m_directDamageEnemyMultiplier |
1
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m_directDamageFalloffEndRange |
3500
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m_directDamageFalloffMultiplier |
1
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m_directDamageFalloffStartRange |
1300
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m_directDamageImpulse |
0
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m_directDamagePlayerMultiplier |
1
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AoE Damage
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m_radialDamage |
0
|
m_radialDamageEnemyMultiplier |
1
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m_radialDamageFalloffMultiplier |
1
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m_radialDamageFalloffStartRange |
100000
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m_radialDamageImpulse |
0
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m_radialDamagePlayerMultiplier |
1
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m_radialDamageRadius |
0
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Mechanics
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m_canDamageSelf |
False
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m_canEverRefire |
True
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m_canHealSelf |
False
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m_canUse |
False
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m_damageApplication |
Damage
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m_damageIgnoreShield |
False
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m_damageSelfMultiplier |
0
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m_fireAtRelease |
False
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m_fireWeaponDelay |
0
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m_haveInfiniteAmmo |
False
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m_ignoreDamagePrevention |
False
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m_isLooping |
False
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Accuracy
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m_stability |
0.468
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m_defaultWeaponSpread |
1.5
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m_weaponSpreadMax |
5
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Speed/Time
|
m_projectileSpeed |
230
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m_equipTime |
0.3
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m_firingMovementSpeedMultiplier |
0.95
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m_firingTurnSpeedMultiplier |
1
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m_movementSpeedMultiplier |
1
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m_refireTime |
0.162
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m_reloadTime |
1.7
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m_spinDownTimeRate |
0.5
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m_spinupForUse |
False
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m_spinupTime |
0
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m_stabilityDamage |
6
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m_targetingTime |
0.15
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m_unequipTime |
0.3
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m_useActionTime |
1
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m_useCooldownTime |
4
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m_useDamageCauserForImpactDirection |
False
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Misc
|
m_healAmount |
500
|
Calculated Data
|
c_immediateDamage |
40
|
c_immediateDamageRanged |
40.00
|
c_shotsToKill |
25
|
m_useRandomSeed |
False
|
c_shotsToKillRanged |
25
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Update History[edit]
- Release 13
- Increased direct damage from 40 to 43
- Increased the fall off damage from 20% to 40% at max range
- Release 10
- Refire from 0.19 to 0.162
- Release 7.1
- Lowered recoil when crouched and in ADS
- Release 7
- Balance Overhaul (Recoil, Falloff, DPS, Equip Time, Reload Time)
- Increased recoil
- Equip time increased from 0.2s to 0.3s
- Animation equip time increased from 0.4s to 0.6s
- Default spread increased from 0.5 to 3
- Weapon spread max increased from 9 to 15
- Reload ammo time increased from 0.8s to 1s
- Reload time increased from 1.2s to 1.7s
- Animation reload time increased from 1.7 to 2.0
- Damage fall-off range adjusted from 2500 – 6500 to 2000 – 7000
- Damage fall-off multiplier reduced from 0.6 to 0.2
- Release 6
- The K28 Autopistol has a new ADS reticle
- Season 1 (Release 5)
- Weapon Balance
- Damage falloff start changed from 2000 to 2500
- Damage falloff end changed from 6000 to 6500
- Release 3
- Bug Fix
- Auto pistol reticle sometimes not being visible has been fixed.
- Hotfix - September 9
- The crosshairs would sometimes not show. This is now also fixed.
- Early Access Release
- Balance
- Stability from 2.71 to 0.971
- RPM from 343 to 324
- Firing Interval from 0.175s to 0.185s
- DPS From 229 to 216
- Weekly Playtest 15
- New sounds for Autopistol
- Weekly Playtest 14
- Weekly Playtest 6
- Mods
- Full Auto: Now increases max spread
- High Caliber Chamber: Now decreases recoil recovery amount by 25%
- Weekly Playtest 5
- Pistol Balance
- Damage from 40 to 42
- Firing interval from 0.15 to 0.175
- Recoil compensation time from 0.18 to 0.2
- Spread decrease start timer from 0.12 to 0.15
- Reload time from 1.1 to 1.3
- February 28th Playtest
- Added Mk2 Varient of Autopistol, MK2 version is modable.
- Alpha II
- Reduced size of sights on the Hammer pistol, the Scarab pistol & on the K-28 Autopistol.
- Fixed skinning issue on the K-28 Autopistol.
- Alpha I
- Added
- Autopistol added among 3 other starter pistols.
See Also[edit]