Scarab Pistol

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Scarab Pistol
Scarab Pistol.png
Calculator Page
Details
Gun Category
Pistol
Faction
Osiris
Faction Level
1
Price
Free/Default
Krypto Cost
Krypto-Marks.png 1500
Damage
Damage
30
Weakspot Damage
39
Weakspot Multi
130%
DPS
164
Magazine Size
18
Burst Amount
3
Burst Interval
0.07
Detailed Damage
Damage per Mag
100% Accuracy
540
50% Accuracy
270
Time to Kill (seconds)
100% Accuracy
9.15
50% Accuracy
18.8
Range (Meters)
Falloff Start
13m
Falloff End
35m
Falloff Multi
100%
Detailed Range Damage
Damage per Mag at 35 meters
100% Accuracy
540
50% Accuracy
270
Time to Kill at 35 meters
100% Accuracy
9.15
50% Accuracy
18.8
Projectile Info
Projectile Type
Projectile
Projectile Speed
380m/s
Projectile Size
0.1m Diameter
Projectile Lifetime
1 seconds
Gravity Scale
0
Speed
Firing Interval
0.34s
Time to ADS
0.15s
Time to Equip
0.3s
Reload Speed
1.4s
Movement Speed
3.91
Accuracy
Base Spread
1.5
Max Spread
5
Stability
0.0448

Go back to > Weapons


The Scarab is a pistol, a secondary weapon in The Cycle.

Summary[edit]

The Scarab, an Adaptive Phase Pistol, is one of Osiris' most successful weapons, able to induce a localized rapid matter state change on remote targets at a fraction of the energy cost of more conventional laser-based weaponry. With energy efficiency and safety in mind, the Scarab is a solid choice of a sidearm, through its compact form limits the extend of its lethality.

A dependable weapon, it fires a controlled and powerful three-shot burst.

Modification[edit]

Rail Mods
Icon Mod Name Krypto Cost Details
Body Mods
Icon Mod Name Krypto Cost Details
UI Items Mods Ammo.png Phase Repeater Krypto-Marks.png 3500
Attribute Weapon Value Modifier Type Modifier Result Change
Burst Amount 2 Override 0 0 -2
Direct Damage 30 Multiply 0.8 24 -6
Automatic Fire False Override 1 1 False
Refire Animation Rate None Multiply 0.7 0 N/A
Firing Interval 0.34 Multiply 0.35 0.119 -0.221
Hipfire Spread 5 Multiply 1.15 5.75 0.75
UI Items Mods Ammo.png Coolant Chamber Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
Burst Interval 0.07 Multiply 0.8 0.056 -0.014
Magazine Size 18 Add -6 12 -6
Refire Animation Rate None Multiply 0.85 0 N/A
ADS Recoil None Multiply 1.25 0 N/A
UI Items Mods Penatrating.png Phasic Chamber Krypto-Marks.png 3500
Attribute Weapon Value Modifier Type Modifier Result Change
Burst Amount 2 Override 0 0 -2
UI Items Mods unaiming.png Focal Chamber Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
Spread Max 5 Multiply 0.9 4.5 -0.5
Magazine Mods
Icon Mod Name Krypto Cost Details
UI Items Mods dmg increased.png Anti-xeno Calibration Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
Player Damage Multiplier 1 Multiply 1.1 1.1 0.1
UI Items Mods magazine.png High-Efficiency Battery Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
Magazine Size 18 Add 3 21 3
UI Items Mods ChainReaction.png Chain Reaction Krypto-Marks.png 3500
Attribute Weapon Value Modifier Type Modifier Result Change
Creature Damage Multiplier 1 Multiply 1.05 1.05 0.05
UI Items Mods reload.png Lightweight Battery Krypto-Marks.png 1700
Attribute Weapon Value Modifier Type Modifier Result Change
None Add 0 0 N/A
Reload Time 1.4 Multiply 0.9 1.26 -0.14
Stock/Handle Mods
Icon Mod Name Krypto Cost Details

Compare Weapons[edit]

If you are looking to easily compare stats and don't want to sift through the menus, check out the comparison table here > Weapon Comparison or continue below to the Pistol only compare tables.

Base Stats Compare Table
Icon Name Category Faction Faction Level Credits Damage Crit Multiplier Mag Size Falloff Start Falloff End Projectile Speed Reload Speed ADS Speed Equip Speed
Bulldog-small.png Bulldog Pistol ICA 1 0 180 120% 2 7m 25m 160m/s 1.8 0.3 0.3
Hammer-small.png Hammer Pistol Korolev 1 0 85 150% 8 13m 45m 350m/s 2.175 0.25 0.3
K-28 Autopistol-small.png K-28 Autopistol Pistol Co-Tec Default 0 40 130% 14 13m 35m 290m/s 1.7 0.15 0.3
Scarab Pistol-small.png Scarab Pistol Pistol Osiris 1 0 30 130% 18 13m 35m 380m/s 1.4 0.15 0.3
Detailed Stats Compare Table
Icon Name Damage Crit Damage DPS DPS Sustained Damager Per Mag TTK
Bulldog-small.png Bulldog 180 21.6 300 120 360 9.3
Hammer-small.png Hammer 85 127.5 243 136.68 680 6.625
K-28 Autopistol-small.png K-28 Autopistol 40 52 247 141.13 560 5.9
Scarab Pistol-small.png Scarab Pistol 30 39 164 71.81 540 13.11

Raw Weapons Data[edit]

Click expand to show the raw data for the Scarab Pistol


Scarab Raw Stats
Scarab Pistol.png
Scarab
Details
Weapon Name
Scarab
Weapon Code Name
WP_G_Pistol_Energy_01
Category
Pistol
Type
Secondary
Faction
Osiris
Faction level
1
Credit Cost
0
Direct Damage
m_directDamage
30
m_weakAreaDamageMultiplier
1.3
m_amountOfImmediateFires
1
m_ammoInClip
18
m_amountOfBurst
2
m_burstInterval
0.07
m_directDamageEnemyMultiplier
1
m_directDamageFalloffEndRange
3500
m_directDamageFalloffMultiplier
1
m_directDamageFalloffStartRange
1300
m_directDamageImpulse
0
m_directDamagePlayerMultiplier
1
AoE Damage
m_radialDamage
0
m_radialDamageEnemyMultiplier
1
m_radialDamageFalloffMultiplier
1
m_radialDamageFalloffStartRange
100000
m_radialDamageImpulse
0
m_radialDamagePlayerMultiplier
1
m_radialDamageRadius
0
Mechanics
m_canDamageSelf
False
m_canEverRefire
True
m_canHealSelf
False
m_canUse
False
m_damageApplication
Damage
m_damageIgnoreShield
False
m_damageSelfMultiplier
0
m_fireAtRelease
False
m_fireWeaponDelay
0
m_haveInfiniteAmmo
False
m_ignoreDamagePrevention
False
m_isLooping
False
Accuracy
m_stability
0.0448
m_defaultWeaponSpread
1.5
m_weaponSpreadMax
5
Speed/Time
m_projectileSpeed
0
m_equipTime
0.3
m_firingMovementSpeedMultiplier
0.95
m_firingTurnSpeedMultiplier
1
m_movementSpeedMultiplier
1
m_refireTime
0.34
m_reloadTime
1.4
m_spinDownTimeRate
0.5
m_spinupForUse
False
m_spinupTime
0
m_stabilityDamage
3
m_targetingTime
0.15
m_unequipTime
0.3
m_useActionTime
1
m_useCooldownTime
4
m_useDamageCauserForImpactDirection
False
Misc
m_healAmount
500
Calculated Data
c_immediateDamage
30
c_immediateDamageRanged
30.00
c_shotsToKill
34
m_useRandomSeed
False
c_shotsToKillRanged
34

Update History[edit]

Release 13
  • Increased direct damage from 35 to 38
  • Increased the fall off damage from 15 to 40% at max rang
Release 12
  • Mods
    • Phase Repeater
      • Weapon recoil increase rate removed
Release 10
  • Refire from 0.4 to 0.34
Release 8
  • We updated the SFX for the following things
    • Scarab firing sounds
Release 7.1
  • Lowered recoil when crouched and in ADS
Release 7
  • Increased recoil
  • Equip time increased from 0.2s to 0.3s
  • Animation equip increased from 0.4s to 0.6s
  • Base spread reduced from 8 to 3
  • Reload time increased from 1.2s to 1.3s
  • Refire time increased from 0.34s to 0.4s
  • Damage fall-off range increased from 2000 – 5500 to 2000-6000
  • Damage fall-off multiplier reduced from 0.5 to 0.15
Release 6
  • Mods
    • “Coolant Chamber”
      • New: Reduces clip size by 6
Season 1 (Release 5)
  • Damage reduced from 40 to 35 per shot
  • Increased the horizontal recoil
  • Decreased the speed of recoil compensation
  • Decreased the vertical recoil compensation
  • Base spread increased from 6.5 to 8 (Max spread remains the same at 11)
  • Spread increase from moving and jumping was reduced from +75% to +25%
  • Damage falloff start changed from 2500 to 2000
  • Damage falloff end changed from 6500 to 5500
  • Mods
    • “Chain Reaction”
      • Doesn’t reduce damage anymore
      • New: Increases reload time by 50%
    • “Light Weight Battery”
      • Clip size penalty reduced from -4 to -3
    • “High Efficiency Battery”
      • Clip size bonus changed from 5 to 3
    • “Phasic Chamber”
      • Damage bonus reduced from +55% to +35%
      • Clip size penalty changed from -5 to -4
    • “Phase Repeater”
      • Refire time bonus reduced from -64% to -55%
      • Damage penalty increased from -15% to -20%
      • Spread size reduced from +30% to +15%
      • Does not reduce recoil anymore
      • New: Recoil compensation delay +50%
    • “High Frequency Chamber”
      • Burst interval bonus reduced from -25% to -20%
      • Refire time bonus reduced from -25% to -15%
      • Doesn’t reduce damage per shot anymore
      • New: ADS recoil intensity +25%
    • “Focal Chamber”
      • Spread size reduced from -50% to -40%
      • Spread increase rate changed from -50% to -25%
      • Doesn’t reduce recoil increase rate anymore
      • Fixed an issue with effective range being decreased rather than increased
Weekly Playtest 14
  • Scarab Pistol increased from 0.1s to 0.15s.
  • FOV/ADS Changes
Weekly Playtest 10
  • Weapon Balance
    • Damage from 38 to 40
    • Clip size from 24 to 18
Weekly Playtest 7
  • Mods
    • Chain Reaction
      • Base weapon damage from 90% to 80%
      • Chained bolt damage from 65% of base weapon damage to 40%
Weekly Playtest 5
  • You can now craft and equip mods for the Scarab
Alpha V
  • Weapons balancing
    • Increased damage: 22 → 24
Alpha II
  • Improvements
    • Reduced size of sights on the Scarab pistol.
Alpha I
  • Added
    • Scarab is one of the 4 starter pistols.


See Also[edit]