Snare Trap
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Snare Trap | |
---|---|
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Details | |
Faction |
ICA |
Faction Level |
3 |
Cooldown |
30 Seconds |
Can be used in DBNO |
True |
Krypto Cost |
![]() |
In-Match Cost |
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The Snare Trap is an ability in The Cycle.
Summary[edit]
A small device that will tether its victim to its anchored location for a short duration while administering painful electric charges.
Upgrades[edit]
While in a match similar to Weapons and Gadgets, Abilities can be upgraded twice each upgrade costs 100 credits and can be both beneficial and detrimental in different situations.
The upgrades cost, description and value can be seen below.
Upgrades | |||
---|---|---|---|
Lvl | Upgrade Name | Value | Cost |
1 | Cooldown | -5s | 100 |
2 | Cooldown | -5s | 100 |
Update History[edit]
- Snare Trap
- DPS reduced
- Range increased
- HP drastically reduced, now affects heavy jump and jetpack.