Snare Trap

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Snare Trap
Snare Trap.png
Details
Faction
ICA
Faction Level
3
Cooldown
30 Seconds
Can be used in DBNO
True
Krypto Cost
Krypto-Marks.png 4000
In-Match Cost
UI Generic Icons credits.png 150

The Snare Trap is an ability in The Cycle.

Summary[edit]

A small device that will tether its victim to its anchored location for a short duration while administering painful electric charges.

Upgrades[edit]

While in a match similar to Weapons and Gadgets, Abilities can be upgraded twice each upgrade costs 100 credits and can be both beneficial and detrimental in different situations.

The upgrades cost, description and value can be seen below.

Upgrades
Lvl Upgrade Name Value Cost
1 Cooldown -5s 100
2 Cooldown -5s 100

Update History[edit]

Alpha II
  • Snare Trap
    • DPS reduced
    • Range increased
    • HP drastically reduced, now affects heavy jump and jetpack.