Weekly Playtest 16

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Weekly Playtest 16.jpg

Weekly Playtest 16[edit]

Released - July 25th, 2019

Update Size - N/A

Changes[edit]

Duo Mode Version 2[edit]

We read through your feedback and decided to try a new version of Duo Mode where you cannot break the pact. Do you like it better? Please tell us your feedback in the survey that is linked in the main menu of the game!

  • Breaking the pact is no longer possible.
  • All gains are shared 100% between the pact mates (the 50% displayed on the screen is a bug).
  • The Duo mode starts with you and another Prospector in a pact together.
  • You can invite one friend into your squad to queue together.
  • If you queue alone, you will get assigned a random pact mate.
  • All players have shields (pacting does not remove shields).

Weapons[edit]

Another reaction to your feedback was to improve the recoil pattern of our weapons. And now we have done it! Please give us your feedback in the survey.

  • All weapons have had their recoil adjusted or reworked.
    • Mods that altered the recoil compensation amount have been changed to affect their guns in other ways.
    • Balanced Stock for Basilisk has been taken out of the game (didn’t provide an interesting modification anymore).

Balance

  • Hammer
    • Damage from 100 to 80
  • Bulldog
    • Mod: “Slug Rounds” – Damage reduced from 165 to 130

Miscellaneous:[edit]

Performance updates

  • Frame rate limit is now 120 FPS.
  • Reduced various hitches in game.

Bug Fixes:[edit]

  • Fixing part of VOs in the game (enabling/disabling/removing some of them).
  • Fixed some issues with mods having slow firing animations on certain guns.